Skeleton
Shimmer loading placeholder with spring crossfade reveal. Shows animated shapes while loading, then crossfades to real content with spring physics.
Layout
Installation
Copy and paste
Copy the component source code and paste it into your project.
import { DriftSkeleton } from "driftkit";Props
| Name | Type | Required | Description |
|---|---|---|---|
variant | "text" | "circular" | "rectangular" | No | Shape variant. |
loaded | boolean | No | Crossfade to children when true. |
children | ReactNode | No | Real content. |
width | string | number | No | Width. |
height | string | number | No | Height. |
lines | number | No | Text lines count. |
pulse | boolean | No | Enable shimmer. |
🎮
Playground
Tune spring physics for this component
Live Preview
Skeleton Component
Spring Physics
300
30
1
Generated Code
const springConfig = {
"type": "spring",
"stiffness": 300,
"damping": 30,
"mass": 1
};
// Basic hover animation
<motion.div
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
transition={springConfig}
>
<Skeleton />
</motion.div>
// Advanced with custom animations
<motion.div
animate={{
scale: [1, 1.02, 1],
y: [0, -4, 0]
}}
transition={{
...springConfig,
repeat: Infinity,
repeatDelay: 2
}}
>
<Skeleton />
</motion.div>Stiffness: Controls animation speed. Higher values create snappier animations.
Damping: Controls resistance to motion. Lower values create more bounce and overshoot.
Mass: Controls the perceived weight. Higher values make animations slower with more momentum.
Source Code
View the source code on GitHub to see the full implementation.
View on GitHub